
The Knight
Melee, tank
A stalwart guard who taunts enemies away from your towers.
Unlocks when you clear The Forest's Siege.
- Health
- 200
- Armor
- 35
- Damage
- 54
- Attack speed
- 1.5/s
- Range
- 1.3m
Basic attack
Strikes the weakest enemy in reach. Standing still, you keep striking it until it falls.
Skills
Chests and cleared waves bring skills and their levels. Tap a skill to cast it, or drag to aim; turn on Auto and they cast themselves.

Earthshatter
Skill · Common
Smash the ground, hitting and knocking up enemies around you

Shield Slam
Skill · Common
Bash and stun enemies ahead, and make them attack you

Bulwark
Skill · Rare
Give yourself and structures near you extra Armor for 4.8s

Whirlwind
Skill · Rare
Spin for a few seconds, moving faster and hitting everything around you
Passives
The Knight starts every run with Juggernaut. The rest come from the chests bosses leave behind.

Juggernaut
Unique passive
Attacks deal +1% damage per 2 Armor. When hit, 20% chance to spin, dealing 80% of your attack damage to every enemy around you

Concussion
Passive · Common
+10% chance to stun the enemy hit

Cleave
Passive · Common
Swings cleave through the enemies in front of you

Thorns
Passive · Common
Melee attackers take 10% of your attack damage

Shield Block
Passive · Common
+10% chance to block an enemy's hit
Skill Tree
Stars from Sieges and Trials grow the Knight's Skill Tree: its stats, skills and passives, and four specials found on no other tree.

Guardian
Special
Structures near you take less damage

Unbreakable
Special
Get back up sooner after a knockout

Stonemason
Special
Structures near you slowly repair themselves

Momentum
Special
Hit harder the more enemies surround you
Skins

Knight Skins
Skin pack · One-time purchase
Dress the Knight in four new colors and arm it with a flame blade wreathed in fire and a winged shield, its swings landing in flame.
- 4 looks for the Knight
- Closed helmet or bare head
- A flame blade and shield






