
The Cleric
Mid-range, support
Calls down holy light, and every foe it fells mends the heroes and walls around it.
Unlocks when you clear all three stages of the Siege on Normal or harder in The Graveyard, The Forest and The Undervault.
- Health
- 175
- Armor
- 30
- Damage
- 19
- Attack speed
- 1.6/s
- Range
- 3.5m
Basic attack
Calls holy light down on the weakest enemy in range, adding 2.8% of its max health (1.4% on bosses). Standing still, you keep smiting it until it falls.
Skills
Chests and cleared waves bring skills and their levels. Tap a skill to cast it, or drag to aim; turn on Auto and they cast themselves.

Consecrate
Skill · Common
Hallow the ground, hurting every enemy on it for a few seconds

Repel
Skill · Common
Hit the enemies ahead and drive them back down the road

Holy Font
Skill · Rare
Set down a font that heals heroes and structures near it and shields them from harm

Judgment
Skill · Rare
Call down a blade of light that hits hard, harder on elites and bosses
Passives
The Cleric starts every run with Absolution. The rest come from the chests bosses leave behind.

Absolution
Unique passive
Enemies you hit that soon fall heal the heroes and structures near them

Penance
Passive · Common
Enemies you smite take more damage from everything for a while

Devotion
Passive · Common
Your heals heal 20% more

Radiance
Passive · Common
Smite bursts, hitting enemies nearby

Hallowed
Passive · Common
Your Consecrate and Holy Font cover a wider area
Skill Tree
Stars from Sieges and Trials grow the Cleric's Skill Tree: its stats, skills and passives, and four specials found on no other tree.

Sanctify
Special
Enemies on your Consecrate slow down

Retribution
Special
Repel drives enemies further back

Sanctuary
Special
Your Holy Font shields better

Grace
Special
Absolution heals more






